I Want to Live a Normal Life - Episode 14: Characters + α (Chapter 1)
Episode 14: Characters + α (Chapter 1)
Characters (ages as of the end of Chapter 1)
Mine Arlight -> Mine (11 years old)
The protagonist of this story. The illegitimate child of the “Sword Saint.” He was imprisoned for five years because he couldn’t use a sword, but during that time, he trained in magic. He took the entrance exam for the Royal Academy’s magic department, became the top scorer in the practical exam, and was admitted under special circumstances, but was expelled from his home. After the expulsion, he heads to the Hartelia Kingdom, believing he’s being hunted.
[Original Work]
After his expulsion, he is captured and fused with a magical beast. As a spearhead of Hartelia, he ravages the capital of the Arlight territory and kills the “Sword Saint,” but is defeated and killed by the protagonist of the original work and Cain.
Mine’s Player (in his 30s)
Played “Alteria Chronicles” in the past but got bored during the third playthrough, so his knowledge of the original work is shaky. He’s not great at holding back. Socially awkward. Fond of children. He has no plans to delve into his past life.
Arlight Marquis Family
Blade Arlight (31 years old)
The current head of the Arlight Marquis Family in the Alteria Kingdom. Mine’s father and the strongest swordsman in the Alteria Kingdom. He holds the title of “Sword Saint.” He imprisoned and expelled Mine, who couldn’t use a sword. He looks down on wizards, which makes him unpopular among wizard nobles.
Recently, he’s been gossiped about among wizard nobles as “the idiot who expelled a magical genius.”
[Original Work]
While marching to recapture the fallen capital of Arania, he and his army are blown up by Mine, resulting in his death. However, this was an ambush during the march, and the possibility of Mine winning in a direct confrontation is extremely low.
Cain Arlight (8 years old)
The legitimate son of the Arlight family. Mine’s younger brother. He looks down on Mine, who can’t use a sword. Oblivious to social cues.
[Original Work]
In a rival position to the protagonist of the original work. Swears revenge after Mine kills his family. Fights alongside the protagonist of the original work to defeat Mine.
Ladies of Arlight Marquissate (around 30 years old)
There are three of them, and they don’t get along.
[Original Work]
They die in the attack by the Hartelia Kingdom.
Mine’s Siblings (under 5 years old)
One brother and two sisters. They were born after Mine’s imprisonment and don’t know about his existence.
[Original Work]
They die in the attack by the Hartelia Kingdom.
Middle-aged Maid (mid-40s)
A spy for the Hartelia Kingdom. Attempts to abduct Mine but is killed in retaliation. Since Mine’s player doesn’t remember, her name is unknown.
[Original Work]
She has served the Arlight family since the grandmother’s time but has been leaking information to the Hartelia Kingdom since then. She provided guidance for the Hartelia Kingdom’s invasion and was later killed by Cain.
Alteria Royal Academy
Professor Shipin (late 30s)
A teacher at the Alteria Royal Academy’s Magic Department. Serves as an examiner for the practical exam. While he noticed that Mine has considerable talent, he didn’t notice the [Magic Cloak]. He helps Mine pass.
[Original Work]
Mine’s player doesn’t remember, but he appears as a teacher at the Alteria Royal Academy’s Magic Department.
Professor Fermer (around 50 years old)
A teacher at the Alteria Royal Academy’s Magic Department. She looks like an ordinary aunt but possesses surprisingly powerful magic. She notices the [Magic Cloak] and helps Mine pass.
[Original Work]
She doesn’t appear in the range Mine’s player has played.
A professor with a ‘bloody fool’ tone (in his 40s)
A teacher at the Alteria Royal Academy’s Magic Department. Initially reluctant about Mine’s admission. Hates the Arlight family for looking down on wizards.
[Original Work]
Appears as a teacher at the Alteria Royal Academy’s Magic department.
Kurt Terinoa (11 years old)
A boy who took the practical exam three places ahead of Mine. The son of a viscount. Known as the best magician of his generation. Ranked second in the practical exam.
[Original Work]
Mine’s player doesn’t remember, but he appears as a senior student at the Alteria Royal Academy and plays an active role in the war arc.
Pale-faced Girl (11 years old)
A girl who took the written exam in the same room as Mine. The daughter of a certain borderland noble. Mine talks to her when she’s feeling sick. She rests in the infirmary before taking the practical exam and passes safely.
[Original Work]
Mine’s player doesn’t remember, but she appears as one of the maids of a certain noble family.
Others
Earl of Hertia Borderlands (late 30s)
Not featured in the main story.
[Original Work]
A major noble who rules over the Hertia territory in the southern part of the Alteria Kingdom. Known for his martial prowess but unable to withstand the Hartelia Kingdom’s offensive, he retreats significantly from the front lines. He later plays a role in regaining territory during the counterattack. Since Mine’s player doesn’t remember, his full name is unknown.
Earl of Gargain Borderlands (in their 30s)
Not featured in the main story. A major noble ruling over the Gargain territory in the northern part of the Hartelia Kingdom.
[Original Work]
A prominent figure among the hawkish noble factions of the Hartelia Kingdom. While not particularly skilled in personal combat, he excels in covert operations. He employs spies to conduct various operations within the Alteria Kingdom, aiming to weaken the kingdom. After the war breaks out, he uses troops obtained through unethical human experimentation to seize control of the Arlight and Hertia territories, gaining an advantage against the Alteria Kingdom. However, he is defeated and killed by the counterattack led by the protagonist of the original work. He had deep connections with the Miltia Theocracy.
Since Mine’s player doesn’t remember, his full name is unknown.
Lumina (around 10 years old)
Not featured in the main story. One of the candidates for saintess in the Miltia Theocracy and the heroine of the original work. She originates from an orphanage within the Hartelia Kingdom and has a high aptitude for light attribute magic.
[Original Work]
She meets the protagonist and others when searching for her missing benefactor. Later, upon learning about the heinous experiments conducted by the Miltia Church in the underground of the Hartelia Royal Capital, she becomes disillusioned with the church and joins the protagonist’s side. There was a time when a tank build focused on defense skills became popular.
Elc Markkulkur (over a thousand years old)
An elf known as the “Sage.” A magic enthusiast with extremely high skills, ranking among the top monsters in the story. Interested in Mine.
[Original Work]
A character who appears at key points in the story to assist. Known as the “Official Strongest,” “Walking Map Weapon,” “Copy Sage,” etc. His appearances are limited due to being too powerful. While Mine’s player hasn’t played, there seems to be a route to delve into the “Sage’s” past.
Featured Countries
Alteria Kingdom
A major nation where the original story takes place. Its symbol is the Pegasus. It maintains friendly relations with the Western Melnier Kingdom and the Eastern Mishinela Federation but has engaged in multiple wars with the southern Hartelia Kingdom in the past. However, there haven’t been large-scale conflicts for about twenty years. The Royal Alteria Academy located in the capital Alterion serves as the setting for the original story’s academy arc.
Melnier Kingdom
An allied nation located west of the Alteria Kingdom. It’s the home country of a certain heroine in the original work. Mine’s player initially only remembers it as “a country to the west.”
Mishinela Federation
An allied nation located east of the Alteria Kingdom. City-states joined forces to counter the rapidly expanding Miltia Theocracy to the south. Skirmishes frequently occur along the border. It’s the home country of a certain heroine in the original work. Main’s player initially only remembers it as “a country to the east.”
Hartelia Kingdom
A large nation that has engaged in numerous wars with the Alteria Kingdom. It claims to have originally been one country and seeks to bring the Alteria Kingdom under its control. While relations were relatively peaceful during the reign of the previous king for about twenty years, tensions have increased since the current king’s ascension. The current king has strengthened ties with the Miltia Theocracy since taking the throne.
Miltia Theocracy
A religious state headquartered in the Milticia, the center of the Miltia religion. It’s an allied nation of the Hartelia Kingdom. Originally just a religious organization, it gradually expanded its influence and eventually formed a nation. It conducts various clandestine activities to annex the Mishinela Federation.
Somewhat Kingdom
A country located west of Hartelia. It was destroyed by the Hartelia Kingdom in the original work. Mine’s player only vaguely remembers it as “some kingdom in that area.”
Featured Organizations
Alteria Royal Academy
The academy that serves as the setting for the original academy arc. It gathers talented individuals from across the kingdom. Being royal, it is almost free from interference by nobles. It accepts foreign exchange students and is widely known as the top academy on the continent.
The total number of students is about a thousand, with about four hundred new admissions each year. Many nobles consider producing many admissions from their own territories as a status symbol, and there are not a few cities with schools for younger students. Therefore, the admission standards are quite high.
However, in recent years, there have been issues with aggressive bullying behavior towards commoner students by certain noble factions, causing headaches for the faculty.
* Additional notes on entrance exams:
-Passing or failing the exam is determined by the total scores of the written and practical exams. -Even if the scores don’t reach the passing line, exceptional performance in either exam may lead to admission.
-However, if it’s determined that a student cannot keep up with the classes, such as falling significantly below the passing line like Main, they may fail, and may be introduced to jobs such as the military or government according to their aptitude.
Adventurer’s Guild
A typical organization in isekai stories. While it maintains a certain degree of independence, it is under the jurisdiction of the country, including conscription during wartime.